Shipping Godot VR and Porting to PSVR2: A Partial Post Mortem - AllTheNews.today

Shipping Godot VR and Porting to PSVR2: A Partial Post Mortem

Godot can ship commercial VR games, but developer Claire Splaski paid approximately £80,000 in "early adopter tax" for necessary engine work that wouldn't have been required in Unity. While Godot works well for 2D and simpler 3D games, it has limitations for open-world games, character animation-heavy projects, and standalone VR development, where alternatives like Unreal or Unity may be better suited.
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