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The video game industry is experiencing its worst crisis since the 1980s, with nearly 60,000 jobs lost over five years despite overall revenue growth, driven by out-of-control budgets, studio closures, and a dramatic slowdown in industry expansion compared to the previous decade. Industry experts are proposing solutions including adopting Japanese-style workforce practices that prioritize staff retention and smaller, leaner teams rather than pursuing costly live-service trends. While new hiring continues at 18,000-25,000 positions annually, the net job losses suggest the industry will likely need to contract from its current size before stabilizing.
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