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The Art of Dithering and Retro Shading for the Web
A developer shares insights from building a personal website with 3D shaders and WebGL, emphasizing how post-processing effects—particularly retro techniques like dithering, color quantization, and pixelization—can dramatically improve visual results and create aesthetic appeal. The article explores dithering as both a historical graphics technique used to simulate more colors on limited hardware and a modern artistic choice that evokes nostalgia for 1990s-2000s computing, featuring examples from contemporary artists who employ similar retro effects.
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