Fable 5.2 one-shotted my nephew's dream game
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Lex Toumbourou used Fable 5.2, an advanced AI model, to complete a custom beat 'em up video game that his nephew Aiden had designed with drawings and game design documents. In a single overnight session, Fable 5.2 successfully generated the full game with graphics, sound effects, and gameplay mechanics, transforming an incomplete June prototype into a fully playable Ninja Turtles-style arcade game. The project demonstrates how modern large language models can now create complete, multi-level games from scratch in a remarkably efficient way.