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C64 Basic Dungeon Crawler: Stairs, Levels and Levelling Up (Part 11)
The article describes enhancements to a C64 BASIC dungeon crawler game that add progression mechanics, including a five-level structure where players must collect multiple chalices per level before reaching stairs to advance. Character stats now persist across levels, and difficulty increases through more chalices required at higher levels, creating a sense of progression rather than resetting with each playthrough. The tutorial explains how the code separates character initialization from level building to manage this new multi-level progression system.
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